28 Principles of Animation      Here is a list of things (principles) that appear in these drawings, most of which should appear in all scenes, for they comprise the basis for full animation
   | -Pose and Mood   -Shape and Form   -Anatomy   -Model or Character   -Weight   -Line and Silhouette   -Action and Reaction   -Perspective   -Direction   -Tension 
 |  -Planes   -Solidity   -Arcs   -Squash and Stretch   -Beat and Rythem   -Depth and Volume   -Overlap and followthru   -Timing   -Working from extreme to extreme 
 |  -Straights and Curves   -Primary and secondary action   -Staging and composition   -Anticipation   -Caricature   -Details   -Texture   -Simplification   -Positive and negative shapes 
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That's a part of an article by Mark Kennedy, the full version can be found here: http://www.animationarena.com/principles-of-animation.html
 
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