28 Principles of Animation Here is a list of things (principles) that appear in these drawings, most of which should appear in all scenes, for they comprise the basis for full animation
- -Pose and Mood
- -Shape and Form
- -Anatomy
- -Model or Character
- -Weight
- -Line and Silhouette
- -Action and Reaction
- -Perspective
- -Direction
- -Tension
| - -Planes
- -Solidity
- -Arcs
- -Squash and Stretch
- -Beat and Rythem
- -Depth and Volume
- -Overlap and followthru
- -Timing
- -Working from extreme to extreme
| - -Straights and Curves
- -Primary and secondary action
- -Staging and composition
- -Anticipation
- -Caricature
- -Details
- -Texture
- -Simplification
- -Positive and negative shapes
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That's a part of an article by Mark Kennedy, the full version can be found here: http://www.animationarena.com/principles-of-animation.html
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